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rogueviz:: removed vizid
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@@ -48,8 +48,6 @@ namespace flocking {
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void init();
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int flock_id;
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int N;
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bool draw_lines = false;
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@@ -464,7 +462,7 @@ namespace flocking {
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return;
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}
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stop_game();
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rogueviz::init(&flock_id, RV_GRAPH);
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rogueviz::init(RV_GRAPH);
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rv_hook(shmup::hooks_turn, 100, turn);
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rv_hook(hooks_frame, 100, flock_marker);
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rv_hook(hooks_o_key, 80, o_key);
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