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tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
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@@ -2087,7 +2087,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(!ctof(c) && hyperstonesUnlocked() && hrand(8000) < 100 && !gp::on)
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(!ctof(c) && tactic::on && isCrossroads(tactic::lasttactic) && hrand(8000) < 120 && !gp::on)
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else if(!ctof(c) && tactic::on && isCrossroads(specialland) && hrand(8000) < 120 && !gp::on)
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c->wall = hrand(2) ? waMirror : waCloud;
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else if(c->land == laCrossroads4 && hrand(24000) < 10 && tactic::on)
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c->wall = waRose;
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