fixed the names in credits

This commit is contained in:
Zeno Rogue 2017-09-30 11:33:39 +02:00
parent d18ce8fa96
commit 9d78b7096d
1 changed files with 4 additions and 4 deletions

View File

@ -95,8 +95,8 @@ string buildCredits() {
#endif #endif
h += XLAT( h += XLAT(
"special thanks to the following people for their bug reports, feature requests, porting, and other help:\n\n%1\n\n", "special thanks to the following people for their bug reports, feature requests, porting, and other help:\n\n%1\n\n",
"Konstantin Stupnik, ortoslon, chrysn, Adam Borowski, Damyan Ivanov, Ryan Farnsley, mcobit, Darren Grey, tricosahedron, Maciej Chojecki, Marek ÄŚtrnáct, " "Konstantin Stupnik, ortoslon, chrysn, Adam Borowski, Damyan Ivanov, Ryan Farnsley, mcobit, Darren Grey, tricosahedron, Maciej Chojecki, Marek Čtrnáct, "
"wonderfullizardofoz, Piotr MigdaĹ‚, tehora, Michael Heerdegen, Sprite Guard, zelda0x181e, Vipul, snowyowl0, Patashu, phenomist, Alan Malloy, Tom Fryers, Sinquetica, _monad, CtrlAltDestroy, jruderman, " "wonderfullizardofoz, Piotr Migdał, tehora, Michael Heerdegen, Sprite Guard, zelda0x181e, Vipul, snowyowl0, Patashu, phenomist, Alan Malloy, Tom Fryers, Sinquetica, _monad, CtrlAltDestroy, jruderman, "
"Kojiguchi Kazuki, baconcow, Alan" "Kojiguchi Kazuki, baconcow, Alan"
); );
#ifdef EXTRALICENSE #ifdef EXTRALICENSE
@ -607,7 +607,7 @@ void describeMouseover() {
out = XLAT1(linf[c->land].name); out = XLAT1(linf[c->land].name);
help = generateHelpForLand(c->land); help = generateHelpForLand(c->land);
if(c->land == laIce || c->land == laCocytus) if(isIcyLand(c))
out += " (" + fts(heat::celsius(c)) + " °C)"; out += " (" + fts(heat::celsius(c)) + " °C)";
if(c->land == laDryForest && c->landparam) if(c->land == laDryForest && c->landparam)
out += " (" + its(c->landparam)+"/10)"; out += " (" + its(c->landparam)+"/10)";
@ -648,7 +648,7 @@ void describeMouseover() {
} }
if(c->wall && if(c->wall &&
!((c->wall == waFloorA || c->wall == waFloorB || c->wall == waFloorC || c->wall == waFloorD) && c->item)) { !((c->wall == waFloorA || c->wall == waFloorB) && c->item)) {
out += ", "; out += XLAT1(winf[c->wall].name); out += ", "; out += XLAT1(winf[c->wall].name);
if(c->wall == waRose) out += " (" + its(7-rosephase) + ")"; if(c->wall == waRose) out += " (" + its(7-rosephase) + ")";