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replaced first_period by ::T0 use
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66164d873c
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@ -17,10 +17,9 @@ EX namespace euclid3 {
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#if HDR
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#if HDR
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typedef long long coord;
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typedef long long coord;
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constexpr long long COORDMAX = (1<<16);
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constexpr long long COORDMAX = (1<<16);
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#endif
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typedef array<coord, 3> axes;
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typedef array<coord, 3> axes;
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typedef array<array<int, 3>, 3> intmatrix;
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typedef array<array<int, 3>, 3> intmatrix;
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#endif
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static const axes main_axes = make_array<coord>(1, COORDMAX, COORDMAX * COORDMAX );
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static const axes main_axes = make_array<coord>(1, COORDMAX, COORDMAX * COORDMAX );
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@ -80,7 +79,7 @@ EX namespace euclid3 {
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EX coord canonicalize(coord x);
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EX coord canonicalize(coord x);
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EX int twisted;
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EX int twisted;
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intmatrix T0;
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EX intmatrix T0;
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EX gp::loc twisted_vec, ortho_vec;
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EX gp::loc twisted_vec, ortho_vec;
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struct hrmap_euclid3 : hrmap_standard {
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struct hrmap_euclid3 : hrmap_standard {
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@ -909,8 +908,6 @@ EX bool chiral(gp::loc g) {
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return true;
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return true;
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}
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}
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EX euclid3::coord first_period() { return 0; }
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EX void twist_once(gp::loc coo) {
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EX void twist_once(gp::loc coo) {
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coo = coo - euclid3::twisted_vec * gp::univ_param();
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coo = coo - euclid3::twisted_vec * gp::univ_param();
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if(euclid3::twisted&8) {
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if(euclid3::twisted&8) {
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4
rug.cpp
4
rug.cpp
@ -253,7 +253,7 @@ EX rugpoint *addRugpoint(hyperpoint h, double dist) {
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m->valid = false;
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m->valid = false;
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if(euclid && quotient && !bounded) {
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if(euclid && quotient && !bounded) {
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hyperpoint h1 = eumove(first_period()) * C0;
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hyperpoint h1 = eumove(euclid3::ascoord(euclid3::T0[1])) * C0;
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h1 /= sqhypot_d(2, h1);
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h1 /= sqhypot_d(2, h1);
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if(nonorientable) h1 /= 2;
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if(nonorientable) h1 /= 2;
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m->valid = good_shape = true;
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m->valid = good_shape = true;
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@ -635,7 +635,7 @@ EX void buildRug() {
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for(int j=0; j<c->type; j++) addTriangle(v, p[j], p[(j+1) % c->type]);
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for(int j=0; j<c->type; j++) addTriangle(v, p[j], p[(j+1) % c->type]);
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if((euclid && quotient) && nonorientable) {
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if((euclid && quotient) && nonorientable) {
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transmatrix T = ggmatrix(c) * eumove(first_period());
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transmatrix T = ggmatrix(c) * eumove(euclid3::ascoord(euclid3::T0[1]));
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rugpoint *Tv = addRugpoint(T * C0, 0);
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rugpoint *Tv = addRugpoint(T * C0, 0);
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for(int j=0; j<c->type; j++) p[j] = findOrAddRugpoint(T * get_corner_position(c, j), v->dist);
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for(int j=0; j<c->type; j++) p[j] = findOrAddRugpoint(T * get_corner_position(c, j), v->dist);
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for(int j=0; j<c->type; j++) addTriangle(Tv, p[j], p[(j+1) % c->type]);
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for(int j=0; j<c->type; j++) addTriangle(Tv, p[j], p[(j+1) % c->type]);
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