texture:: 'paint textures' in main menu now starts Canvas automatically

This commit is contained in:
Zeno Rogue
2019-02-06 18:48:52 +01:00
parent cd2fa33bbc
commit 9ccf82d9dc
3 changed files with 23 additions and 19 deletions
+10 -9
View File
@@ -755,18 +755,19 @@ void showStartMenu() {
#if CAP_TEXTURE && CAP_EDIT
else if(uni == 'T') {
popScreenAll();
pushScreen(texture::showMenu);
resetModes('c');
stop_game();
firstland = specialland = laCanvas;
cheater = true;
patterns::canvasback = 0xFFFFFF;
mapeditor::drawplayer = false;
start_game();
clearMessages();
welcomeMessage();
using namespace texture;
if(config.data.whitetexture() && config.data.loadTextureGL()) {
config.tstate = config.tstate_max = tsActive;
config.perform_mapping();
config.finish_mapping();
mapeditor::initdraw(cwt.at);
pushScreen(showMenu);
pushScreen(mapeditor::showDrawEditor);
}
calcparam();
drawthemap();
texture::start_editor();
}
#endif
else if(uni == 'g') {