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slr:: slr::range_z parameter
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@@ -1728,8 +1728,12 @@ EX }
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EX namespace slr {
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/** in what range are we rendering H2xR */
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/** in what range are we rendering SL(2,R) */
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EX ld range_xy = 2;
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/** in what Z range are we rendering SL(2,R) */
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EX ld range_z = 2;
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/** the number of steps for inverse_exp in the shader */
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EX int shader_iterations = 15;
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@@ -2876,6 +2880,7 @@ EX namespace nisot {
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#endif
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if(argis("-slrange")) {
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shift_arg_formula(slr::range_xy);
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shift_arg_formula(slr::range_z);
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return 0;
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}
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#if CAP_SOLV
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