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2d3d:: mouse reading

This commit is contained in:
Zeno Rogue 2019-05-09 17:02:50 +02:00
parent 0a4ccb2b5c
commit 9c1efae2f6
2 changed files with 26 additions and 12 deletions

View File

@ -4149,6 +4149,17 @@ void shmup_gravity_floor(cell *c) {
set_floor(shFullFloor); set_floor(shFullFloor);
} }
ld mousedist(transmatrix T) {
if(GDIM == 2) return intval(mouseh, tC0(T));
hyperpoint T1 = tC0(mscale(T, geom3::FLOOR));
if(mouseaim_sensitivity) return sqhypot_d(2, T1) + (invis_point(T1) ? 1e10 : 0);
hyperpoint h1;
applymodel(T1, h1);
using namespace hyperpoint_vec;
h1 = h1 - hpxy((mousex - current_display->xcenter) / current_display->radius, (mousey - current_display->ycenter) / current_display->radius);
return sqhypot_d(2, h1) + (invis_point(T1) ? 1e10 : 0);
}
void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) { void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
cells_drawn++; cells_drawn++;
@ -4230,22 +4241,22 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(1) { if(1) {
hyperpoint VC0 = tC0(V); ld dist = mousedist(V);
if(inmirrorcount) ; if(inmirrorcount) ;
else if(DIM == 3) ; else if(WDIM == 3) ;
else if(intval(mouseh, VC0) < modist) { else if(dist < modist) {
modist2 = modist; mouseover2 = mouseover; modist2 = modist; mouseover2 = mouseover;
modist = intval(mouseh, VC0); modist = dist;
mouseover = c; mouseover = c;
} }
else if(intval(mouseh, VC0) < modist2) { else if(dist < modist2) {
modist2 = intval(mouseh, VC0); modist2 = dist;
mouseover2 = c; mouseover2 = c;
} }
if(!euclid) { if(!euclid) {
double dfc = euclid ? intval(VC0, C0) : VC0[DIM]; double dfc = euclid ? intval(tC0(V), C0) : V[GDIM][GDIM];
if(dfc < centdist) { if(dfc < centdist) {
centdist = dfc; centdist = dfc;
@ -4257,7 +4268,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(c->cpdist <= orbrange) if(multi::players > 1 || multi::alwaysuse) if(c->cpdist <= orbrange) if(multi::players > 1 || multi::alwaysuse)
for(int i=0; i<multi::players; i++) if(multi::playerActive(i)) { for(int i=0; i<multi::players; i++) if(multi::playerActive(i)) {
double dfc = intval(VC0, tC0(multi::crosscenter[i])); double dfc = intval(tC0(V), tC0(multi::crosscenter[i]));
if(dfc < multi::ccdist[i] && celldistance(playerpos(i), c) <= orbrange) { if(dfc < multi::ccdist[i] && celldistance(playerpos(i), c) <= orbrange) {
multi::ccdist[i] = dfc; multi::ccdist[i] = dfc;
multi::ccat[i] = c; multi::ccat[i] = c;
@ -5666,7 +5677,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
if(usethis) { if(usethis) {
straightDownSeek = c; straightDownSeek = c;
downspin = atan2(VC0[1], VC0[0]); downspin = atan2(V[1][GDIM], V[0][GDIM]);
downspin += (side-1) * M_PI/2; downspin += (side-1) * M_PI/2;
downspin += conformal::rotation * degree; downspin += conformal::rotation * degree;
while(downspin < -M_PI) downspin += 2*M_PI; while(downspin < -M_PI) downspin += 2*M_PI;
@ -6109,7 +6120,7 @@ transmatrix cview() {
} }
void precise_mouseover() { void precise_mouseover() {
if(DIM == 3) { if(WDIM == 3) {
mouseover2 = mouseover = viewctr.at->c7; mouseover2 = mouseover = viewctr.at->c7;
ld best = HUGE_VAL; ld best = HUGE_VAL;
hyperpoint h = cpush(2, 1) * C0; hyperpoint h = cpush(2, 1) * C0;
@ -6120,6 +6131,7 @@ void precise_mouseover() {
return; return;
} }
if(!mouseover) return; if(!mouseover) return;
if(GDIM == 3) return;
cell *omouseover = mouseover; cell *omouseover = mouseover;
for(int loop = 0; loop < 10; loop++) { for(int loop = 0; loop < 10; loop++) {
bool found = false; bool found = false;
@ -6222,7 +6234,7 @@ void drawthemap() {
#if ISMOBILE #if ISMOBILE
mouseovers = XLAT("No info about this..."); mouseovers = XLAT("No info about this...");
#endif #endif
if(mouseout()) if(mouseout() && !mousepan)
modist = -5; modist = -5;
playerfound = false; playerfound = false;
// playerfoundL = false; // playerfoundL = false;

View File

@ -668,7 +668,9 @@ bool playerfound; // has player been found in the last drawing?
double q3 = sqrt(double(3)); double q3 = sqrt(double(3));
bool outofmap(hyperpoint h) { bool outofmap(hyperpoint h) {
if(euclid) if(GDIM == 3)
return false;
else if(euclid)
return h[2] < .5; // false; // h[0] * h[0] + h[1] * h[1] > 15 * crossf; return h[2] < .5; // false; // h[0] * h[0] + h[1] * h[1] > 15 * crossf;
else if(sphere) else if(sphere)
return h[2] < .1 && h[2] > -.1 && h[1] > -.1 && h[1] < .1 && h[0] > -.1 && h[0] < .1; return h[2] < .1 && h[2] > -.1 && h[1] > -.1 && h[1] < .1 && h[0] > -.1 && h[0] < .1;