expansion is now computed exactly and for most geometries

This commit is contained in:
Zeno Rogue
2018-09-12 04:23:15 +02:00
parent b5c0675daa
commit 9bf8842124
7 changed files with 76 additions and 110 deletions
+1 -1
View File
@@ -1268,7 +1268,7 @@ void moreBigStuff(cell *c) {
}
if(d == 1) {
// roughly as many knights as table cells
if(hrand(PURE ? 2618 : 1720) < 1000)
if(hrand(1000000) < 1000000 / expansion.get_growth())
c->monst = moKnight;
if(!eubinary) for(int i=0; i<S7; i++) generateAlts(c->master->move(i));
for(int i=0; i<c->type; i++)