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3D:: hide some queuecircleat's
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@ -5423,17 +5423,17 @@ void drawMarkers() {
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#endif
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#if CAP_QUEUE
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if(lmouseover && vid.drawmousecircle && ok && DEFAULTCONTROL && MOBON) {
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if(lmouseover && vid.drawmousecircle && ok && DEFAULTCONTROL && MOBON && DIM == 2) {
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queuecircleat(lmouseover, .8, darkena(lmouseover->cpdist > 1 ? 0x00FFFF : 0xFF0000, 0, 0xFF));
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}
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if(global_pushto && vid.drawmousecircle && ok && DEFAULTCONTROL && MOBON) {
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if(global_pushto && vid.drawmousecircle && ok && DEFAULTCONTROL && MOBON && DIM == 2) {
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queuecircleat(global_pushto, .6, darkena(0xFFD500, 0, 0xFF));
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}
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#endif
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#if CAP_SDLJOY && CAP_QUEUE
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if(joydir.d >= 0)
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if(joydir.d >= 0 && DIM == 2)
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queuecircleat(cwt.at->modmove(joydir.d+cwt.spin), .78 - .02 * sintick(199),
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darkena(0x00FF00, 0, 0xFF));
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#endif
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