Added idle animation option, fixed palace hypersian rugs using "ticks" instead of "pticks"

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Charlotte Peppers committed 2022-01-31 14:39:41 -07:00
1 parent f366e4fbad
commit 9a731572f6
3 files changed
+17 -6

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@@ -718,6 +718,7 @@ EX void initConfig() {
addsaver(fat_edges, "fat-edges");
param_f(vid.sspeed, "sspeed", "scrollingspeed", 0);
param_f(vid.mspeed, "mspeed", "movement speed", 1);
param_f(vid.ispeed, "ispeed", "idle speed", 1);
addsaver(vid.aurastr, "aura strength", ISMOBILE ? 0 : 128);
addsaver(vid.aurasmoothen, "aura smoothen", 5);
param_enum(vid.graphglyph, "graphglyph", "graphical items/kills", 1)
@@ -1648,6 +1649,14 @@ EX void showGraphConfig() {
});
dialog::addSelItem(XLAT("movement animation speed"), fts(vid.mspeed), 'm');
dialog::addSelItem(XLAT("idle animation speed"), fts(vid.ispeed), 'i');
dialog::add_action([] {
dialog::editNumber(vid.ispeed, 0, 4, 0.1, 1,
XLAT("idle animation speed"),
"0 = disable\n\nThis affects non-movement animations such as orb effects, item rotation, and more."
);
});
dialog::addItem(XLAT("extra graphical effects"), 'u');