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in_wallopt(): auto in racing
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@@ -16,6 +16,8 @@ EX int inmirrorcount = 0;
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/** wall optimization: do not draw things beyond walls */
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EX bool wallopt;
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EX bool in_wallopt() { return wallopt || racing::on; }
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EX bool spatial_graphics;
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EX bool wmspatial, wmescher, wmplain, wmblack, wmascii;
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EX bool mmspatial, mmhigh, mmmon, mmitem;
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