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	fixed boats
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		| @@ -734,6 +734,7 @@ void celldrawer::draw_boat() { | ||||
|     nospin = c->wall == waBoat && applyAnimation(c, Vboat, footphase, LAYER_BOAT); | ||||
|     if(!nospin) Vboat = Vboat * ddspin(c, c->mondir, M_PI); | ||||
|     queuepolyat(Vboat, cgi.shBoatOuter, outcol, PPR::BOATLEV); | ||||
|     Vboat = V; | ||||
|     } | ||||
|   if(c->wall == waBoat) { | ||||
|     nospin = applyAnimation(c, Vboat, footphase, LAYER_BOAT); | ||||
|   | ||||
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