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in quotient geometries, the whole world is now generated at level 8 (otherwise Blizzard breaks down)
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@ -291,6 +291,9 @@ void initgame() {
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bfs();
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bfs();
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checkmove();
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checkmove();
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playermoved = true;
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playermoved = true;
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if(quotient || sphere)
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for(cell *c: currentmap->allcells()) setdist(c, 8, NULL);
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if(!cheater) gamerange_bonus = genrange_bonus = 0;
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if(!cheater) gamerange_bonus = genrange_bonus = 0;
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}
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}
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