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https://github.com/zenorogue/hyperrogue.git
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fixed the warnings about comparing int and bool
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8b35bf6d4b
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98ea11de86
@ -3461,7 +3461,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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// if(behindsphere(V)) return;
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if(callhandlers(0, hooks_drawcell, c, V)) return;
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if(callhandlers(false, hooks_drawcell, c, V)) return;
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ld dist0 = hdist0(tC0(V)) - 1e-6;
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if(dist0 < geom3::highdetail) detaillevel = 2;
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6
hyper.h
6
hyper.h
@ -308,7 +308,7 @@ struct gcell {
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inline void tsetspin(uint32_t& t, int d, int spin) { t &= ~(15 << (d<<2)); t |= spin << (d<<2); }
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inline int tspin(uint32_t& t, int d) { return (t >> (d<<2)) & 7; }
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inline int tmirror(uint32_t& t, int d) { return (t >> ((d<<2)+3)) & 1; }
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inline bool tmirror(uint32_t& t, int d) { return (t >> ((d<<2)+3)) & 1; }
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inline int fixrot(int a) { return (a+MODFIXER)% S7; }
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inline int fix42(int a) { return (a+MODFIXER)% S42; }
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@ -325,7 +325,7 @@ struct heptagon {
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// we are spin[i]-th neighbor of move[i]
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uint32_t spintable;
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int spin(int d) { return tspin(spintable, d); }
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int mirror(int d) { return tmirror(spintable, d); }
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bool mirror(int d) { return tmirror(spintable, d); }
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void setspin(int d, int sp) { tsetspin(spintable, d, sp); }
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// neighbors; move[0] always goes towards origin,
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// and then we go clockwise
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@ -373,7 +373,7 @@ struct cell : gcell {
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uint32_t spintable;
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int spin(int d) { return tspin(spintable, d); }
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int spn(int d) { return tspin(spintable, d); }
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int mirror(int d) { return tmirror(spintable, d); }
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bool mirror(int d) { return tmirror(spintable, d); }
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heptagon *master;
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cell *mov[MAX_EDGE]; // meaning very similar to heptagon::move
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@ -1318,11 +1318,12 @@ namespace mapeditor {
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printf("vernum = %x\n", vernum);
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if(vernum >= 0xA0A0) {
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int tg, nt, wp;
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int tg, wp;
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int nt;
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fscanf(f, "%d%d%d%d\n", &tg, &nt, &wp, &patterns::subpattern_flags);
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patterns::whichPattern = wp;
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if(tg != geometry) { targetgeometry = eGeometry(tg); stop_game_and_switch_mode(rg::geometry); }
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if(nt != nonbitrunc) stop_game_and_switch_mode(rg::bitrunc);
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if(bool(nt) != nonbitrunc) stop_game_and_switch_mode(rg::bitrunc);
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start_game();
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}
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@ -1767,7 +1768,7 @@ namespace mapeditor {
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if(gstate == 1) queueline(lpsm, P2, 0x90000080), gstate = 0;
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if(ti == ew.pointid) {
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queueline(pseudomouse, P2, 0xF0000080);
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if(ew.side == b) queueline(pseudomouse, Plast, 0x90000080);
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if(ew.side == (b==1)) queueline(pseudomouse, Plast, 0x90000080);
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else gstate = 1, lpsm = pseudomouse;
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}
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}
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@ -624,7 +624,7 @@ namespace patterns {
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int sp = c->spin(0);
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if(gp::on) {
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sp = gp::last_dir(c);
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sp ^= ishex2(c);
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sp ^= int(ishex2(c));
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}
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if(geometry == gBolza2 && (!gp::on || gp_threecolor() == 2)) {
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patterninfo si0;
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@ -666,7 +666,7 @@ namespace patterns {
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int sp2 = c2->spin(0);
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if(gp::on) {
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sp2 = gp::last_dir(c2);
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sp2 ^= ishex2(c2);
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sp2 ^= int(ishex2(c2));
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}
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id2 = 8 * ((c2->master->fiftyval & 1) ^ (sp2 & 1));
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}
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