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ESC clears the viewdistance option
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@ -373,8 +373,12 @@ void handleKeyNormal(int sym, int uni) {
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else restartGame();
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}
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if(sym == SDLK_ESCAPE)
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if(sym == SDLK_ESCAPE) {
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if(viewdists)
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viewdists = false;
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else
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showMissionScreen();
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}
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if(sym == SDLK_F10) {
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if(needConfirmation()) pushScreen(showMission);
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