From 97d47c06fe3fa371e8910d63f19f12db903d3dc9 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 2 Mar 2020 17:50:44 +0100 Subject: [PATCH] changes: when monster stabbing --- attack.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/attack.cpp b/attack.cpp index 66c96373..c5dadb62 100644 --- a/attack.cpp +++ b/attack.cpp @@ -1192,6 +1192,7 @@ EX void stabbingAttack(cell *mf, cell *mt, eMonster who, int bonuskill IS(0)) { explodeBarrel(c); if(stabthere && canAttack(mt,who,c,c->monst,AF_STAB)) { + changes.ccell(c); if(c->monst != moHedge) { markOrb(itOrbThorns); if(who != moPlayer) markOrb(itOrbEmpathy); } @@ -1205,6 +1206,7 @@ EX void stabbingAttack(cell *mf, cell *mt, eMonster who, int bonuskill IS(0)) { } if(away && c != mt && canAttack(mf,who,c,c->monst,AF_BACK)) { + changes.ccell(c); if(c->monst == moVizier && c->hitpoints > 1) { fightmessage(c->monst, who, true, AF_BACK); c->hitpoints--;