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added texture/ to default dirs in textures.cpp
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@ -42,8 +42,8 @@ unsigned paint_color = 0x000000FF;
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vector<unsigned> texture_pixels;
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string texturename = "hyperrogue-texture.png";
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string configname = "hyperrogue.txc";
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string texturename = "texture/hyperrogue-texture.png";
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string configname = "texture/hyperrogue.txc";
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eTextureState tstate;
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eTextureState tstate_max;
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