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rogueviz:: random-walk:: fixed the presentation
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@@ -167,6 +167,7 @@ void rw_slide(vector<tour::slide>& v, string title, string desc, reaction_t t) {
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stop_game();
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stop_game();
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t();
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t();
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start_game();
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start_game();
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enable();
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}
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}
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if(mode == pmKey) {
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if(mode == pmKey) {
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