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https://github.com/zenorogue/hyperrogue.git
synced 2024-11-09 15:39:55 +00:00
provided some more help to bool parameters
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parent
82a7077019
commit
95d7ffee08
44
config.cpp
44
config.cpp
@ -1087,10 +1087,12 @@ EX void initConfig() {
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param_b(less_in_landscape, "less_in_landscape", false)
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param_b(less_in_landscape, "less_in_landscape", false)
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->editable("less items/kills in landscape", 'L')
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->editable("less items/kills in landscape", 'L')
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-> help("If set, only the important items and kills will be shown")
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-> set_reaction([] { vid.killreduction = 0; });
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-> set_reaction([] { vid.killreduction = 0; });
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param_b(less_in_portrait, "less_in_portrait", false)
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param_b(less_in_portrait, "less_in_portrait", false)
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->editable("less items/kills in portrait", 'P')
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->editable("less items/kills in portrait", 'P')
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-> help("If set, only the important items and kills will be shown")
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-> set_reaction([] { vid.killreduction = 0; });
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-> set_reaction([] { vid.killreduction = 0; });
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// basic graphics
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// basic graphics
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@ -1099,12 +1101,12 @@ EX void initConfig() {
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->editable("openGL mode", 'o');
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->editable("openGL mode", 'o');
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param_i(vid.want_antialias, "antialias", AA_NOGL | AA_FONT | (ISWEB ? AA_MULTI : AA_LINES) | AA_VERSION);
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param_i(vid.want_antialias, "antialias", AA_NOGL | AA_FONT | (ISWEB ? AA_MULTI : AA_LINES) | AA_VERSION);
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param_b(vid.fineline, "fineline", true);
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param_b(vid.fineline, "fineline", true)->help("Disable this to make all line widths 1.");
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param_f(vid.linewidth, "linewidth", 1);
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param_f(vid.linewidth, "linewidth", 1);
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param_f(precise_width, "precisewidth", .5);
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param_f(precise_width, "precisewidth", .5);
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param_i(perfect_linewidth, "perfect_linewidth", 1);
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param_i(perfect_linewidth, "perfect_linewidth", 1);
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param_f(linepatterns::width, parameter_names("lpwidth", "pattern-linewidth"), 1);
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param_f(linepatterns::width, parameter_names("lpwidth", "pattern-linewidth"), 1);
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param_b(fat_edges, "fat-edges");
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param_b(fat_edges, "fat-edges")->help("When this setting is ON, grid lines and various line patterns are drawn as pipes.");
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param_f(vid.sspeed, parameter_names("sspeed", "scrollingspeed"), 0);
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param_f(vid.sspeed, parameter_names("sspeed", "scrollingspeed"), 0);
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param_f(vid.mspeed, parameter_names("mspeed", "movement speed"), 1);
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param_f(vid.mspeed, parameter_names("mspeed", "movement speed"), 1);
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param_f(vid.ispeed, parameter_names("ispeed", "idle speed"), 1);
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param_f(vid.ispeed, parameter_names("ispeed", "idle speed"), 1);
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@ -1126,7 +1128,9 @@ EX void initConfig() {
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param_b(startanims::enabled, "startanim", true)
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param_b(startanims::enabled, "startanim", true)
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-> editable("start animations", 's');
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-> editable("start animations", 's');
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param_b(vid.flasheffects, "flasheffects", 1);
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param_b(vid.flasheffects, "flasheffects", 1)
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-> editable("flashing effects", 'h')
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-> help("Disable if you are photosensitive. Replaces flashing effects such as Orb of Storms lightning with slow, adjustable animations.");
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param_f(vid.binary_width, parameter_names("bwidth", "binary-tiling-width"), 1);
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param_f(vid.binary_width, parameter_names("bwidth", "binary-tiling-width"), 1);
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param_custom_ld(vid.binary_width, "binary tiling width", menuitem_binary_width, 'v');
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param_custom_ld(vid.binary_width, "binary tiling width", menuitem_binary_width, 'v');
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@ -1162,11 +1166,13 @@ EX void initConfig() {
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)
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)
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-> set_reaction(hat::reshape);
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-> set_reaction(hat::reshape);
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param_b(vid.particles, "extra effects", 1);
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param_b(vid.particles, "extra effects", 1)
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-> help("Disable if you do not want particle effects and similar.");
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param_i(vid.framelimit, "frame limit", 999);
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param_i(vid.framelimit, "frame limit", 999);
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#if !ISMOBWEB
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#if !ISMOBWEB
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param_b(vid.want_vsync, "vsync", true)
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param_b(vid.want_vsync, "vsync", true)
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-> help("Disable if you want to see the actual framerate rendered by the engine.")
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->editable("vsync", 'v');
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->editable("vsync", 'v');
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#endif
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#endif
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@ -1268,7 +1274,8 @@ EX void initConfig() {
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param_f(rug::model_distance, "rug-model-distance");
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param_f(rug::model_distance, "rug-model-distance");
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#endif
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#endif
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param_b(vid.backeffects, "background particle effects", (ISMOBILE || ISPANDORA) ? false : true);
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param_b(vid.backeffects, "background particle effects", (ISMOBILE || ISPANDORA) ? false : true)
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-> help("Background particle effects, e.g., in the Blizzard.");
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// control
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// control
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param_i(vid.joyvalue, "vid.joyvalue", 4800);
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param_i(vid.joyvalue, "vid.joyvalue", 4800);
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@ -1281,7 +1288,8 @@ EX void initConfig() {
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vid.killreduction = 0;
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vid.killreduction = 0;
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param_b(vid.skipstart, "skip the start menu", false);
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param_b(vid.skipstart, "skip the start menu", false);
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param_b(vid.quickmouse, "quick mouse", !ISPANDORA);
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param_b(vid.quickmouse, "quick mouse", !ISPANDORA)
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-> help("Buttons activate when they are pressed (by clicking), not when they are released.");
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// colors
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// colors
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@ -1325,10 +1333,10 @@ EX void initConfig() {
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param_b(hardcore, "mode-hardcore", false)->set_reaction([] { hardcore = !hardcore; switchHardcore_quiet(); });
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param_b(hardcore, "mode-hardcore", false)->set_reaction([] { hardcore = !hardcore; switchHardcore_quiet(); });
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param_enum(land_structure, "mode-chaos", lsNiceWalls)->be_non_editable();
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param_enum(land_structure, "mode-chaos", lsNiceWalls)->be_non_editable();
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#if CAP_INV
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#if CAP_INV
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param_b(inv::on, "mode-Orb Strategy");
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param_b(inv::on, "mode-Orb Strategy")->be_non_editable();
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#endif
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#endif
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param_b(peace::on, "mode-peace");
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param_b(peace::on, "mode-peace")->be_non_editable();
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param_b(peace::otherpuzzles, "mode-peace-submode");
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param_b(peace::otherpuzzles, "mode-peace-submode")->be_non_editable();
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param_enum(specialland, parameter_names("specialland", "land for special modes"), specialland)->be_non_editable();
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param_enum(specialland, parameter_names("specialland", "land for special modes"), specialland)->be_non_editable();
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param_b(viewdists, "expansion mode");
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param_b(viewdists, "expansion mode");
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@ -1488,14 +1496,20 @@ EX void initConfig() {
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param_f(sightranges[gSpace344], "sight-344", 4.5);
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param_f(sightranges[gSpace344], "sight-344", 4.5);
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param_f(sightranges[gSpace336], "sight-336", 4);
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param_f(sightranges[gSpace336], "sight-336", 4);
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param_b(vid.sloppy_3d, "sloppy3d", true);
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param_b(vid.sloppy_3d, "sloppy3d", true)
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->editable("sloppy range checking", 's')
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->help("Do not draw if their distance is greater than the sight range (although some points might be closer). This is faster.");
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param_i(vid.texture_step, "wall-quality", 4);
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param_i(vid.texture_step, "wall-quality", 4);
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param_b(smooth_scrolling, "smooth-scrolling", false);
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param_b(smooth_scrolling, "smooth-scrolling", false)
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->editable("smooth scrolling", 'c');
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param_f(mouseaim_sensitivity, "mouseaim_sensitivity", 0.01);
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param_f(mouseaim_sensitivity, "mouseaim_sensitivity", 0.01);
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param_b(vid.consider_shader_projection, "shader-projection", true);
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param_b(vid.consider_shader_projection, "shader-projection", true)
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->editable("use GPU to compute projections", 'G')
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->help("Computing projections using a GPU (vertex shader) is faster, but sometimes, some projections or their minor details are not available.");
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param_b(semidirect_rendering, "semidirect_rendering", false)
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param_b(semidirect_rendering, "semidirect_rendering", false)
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->editable("semidirect_rendering (perspective on GPU)", 'k');
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->editable("semidirect_rendering (perspective on GPU)", 'k');
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@ -1944,7 +1958,7 @@ EX void edit_sightrange() {
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dialog::add_action([] () { gamerange_bonus = sightrange_bonus; doOvergenerate(); });
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dialog::add_action([] () { gamerange_bonus = sightrange_bonus; doOvergenerate(); });
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}
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}
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if(wdim == 3 && !vid.use_smart_range) {
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if(wdim == 3 && !vid.use_smart_range) {
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dialog::addBoolItem_action(XLAT("sloppy range checking"), vid.sloppy_3d, 's');
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add_edit(vid.sloppy_3d);
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}
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}
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if(GDIM == 3 && !vid.use_smart_range) {
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if(GDIM == 3 && !vid.use_smart_range) {
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dialog::addSelItem(XLAT("limit generation"), fts(extra_generation_distance), 'e');
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dialog::addSelItem(XLAT("limit generation"), fts(extra_generation_distance), 'e');
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@ -2217,9 +2231,7 @@ EX void showGraphConfig() {
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);
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);
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});
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});
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dialog::addBoolItem_action(XLAT("flashing effects"), (vid.flasheffects), 'h');
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add_edit(vid.flasheffects);
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if(getcstat == 'h')
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mouseovers = XLAT("Disable if you are photosensitive. Replaces flashing effects such as Orb of Storms lightning with slow, adjustable animations.");
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dialog::addItem(XLAT("extra graphical effects"), 'u');
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dialog::addItem(XLAT("extra graphical effects"), 'u');
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