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removed obsolete profiling
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@@ -2405,8 +2405,6 @@ EX void drawqueue() {
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glClear(GL_STENCIL_BUFFER_BIT);
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#endif
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profile_start(3);
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sort_drawqueue();
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DEBB(DF_GRAPH, ("sort walls"));
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@@ -2437,8 +2435,6 @@ EX void drawqueue() {
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});
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}
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profile_stop(3);
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#if CAP_SDL
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if(current_display->stereo_active() && !vid.usingGL) {
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