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minor fixes to color handling

This commit is contained in:
Zeno Rogue
2019-02-06 18:39:53 +01:00
parent 9cee52cf81
commit 952f1c44fe
4 changed files with 6 additions and 12 deletions

View File

@@ -3716,7 +3716,7 @@ namespace glhr {
void set_depthtest(bool b);
glmatrix translate(ld x, ld y, ld z);
void color2(color_t color, ld part = 1);
void color2(color_t color, ld scale = 1);
void be_nontextured(shader_projection sp = new_shader_projection);
void be_textured(shader_projection sp = new_shader_projection);
void set_modelview(const glmatrix& m);