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further work for 10.0
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@@ -1721,7 +1721,7 @@ namespace mapeditor {
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if(mapeditor::painttype == 4)
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mapeditor::painttype = 0, mapeditor::paintwhat = 0,
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mapeditor::paintwhat_str = "clear monster";
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mapeditor::copywhat = NULL;
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mapeditor::copywhat = NULL;
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mapeditor::undo.clear();
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if(!cheater) mapeditor::displaycodes = 0;
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if(!cheater) mapeditor::whichShape = 0;
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