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further work for 10.0
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@@ -736,7 +736,7 @@ enum eMonster {
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// shmup specials
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moPlayer, moBullet, moFlailBullet, moFireball, moTongue, moAirball,
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// temporary
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moDeadBug, moLightningBolt, moDeadBird, moEnergySword, moWarning,
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moDeadBug, moLightningBolt, moDeadBird, moEnergySword, moWarning,
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moRogueviz
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};
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@@ -767,7 +767,7 @@ genderswitch_t genderswitch[NUM_GS] = {
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// --- items ---
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const int ittypes = 111;
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const int ittypes = 112;
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struct itemtype {
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char glyph;
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@@ -1153,6 +1153,7 @@ itemtype iinf[ittypes] = {
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"with this Orb." },
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{ '$', 0xC060C0, "Spinel", bulldashdesc },
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{ 'o', 0xC0C0FF, "Orb of the Mirror", NODESCYET },
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{ 'O', 0xF0F0F0, "your orbs", NODESC},
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};
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enum eItem { itNone, itDiamond, itGold, itSpice, itRuby, itElixir, itShard, itBone, itHell, itStatue,
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@@ -1185,7 +1186,8 @@ enum eItem { itNone, itDiamond, itGold, itSpice, itRuby, itElixir, itShard, itBo
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itOrbSword, itKraken, itOrbSword2, itBarrow,
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itTrollEgg, itWarning, itOrbStone, itOrbNature, itTreat,
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itSlime, itAmethyst, itOrbRecall, itDodeca, itOrbDash, itGreenGrass, itOrbHorns,
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itOrbBull, itBull, itOrbMirror
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itOrbBull, itBull, itOrbMirror,
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itInventory
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};
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// --- wall types ---
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