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intra:: walking mode
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@ -2013,6 +2013,8 @@ EX void optimizeview() {
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fixmatrix(View);
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callhooks(hooks_postoptimize);
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walking::handle();
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if(is_boundary(centerover))
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centerover = c, View = oView;
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else
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197
intra.cpp
197
intra.cpp
@ -541,11 +541,9 @@ EX const connection_data* through_portal() {
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EX void check_portal_movement() {
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auto p = through_portal();
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ld c = camera_speed;
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if(p) {
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ld eps = 1e-5;
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c /= p->id1.scale;
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anims::cycle_length /= p->id1.scale;
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ld ss = pow(eps, -2);
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array<hyperpoint, 4> ds; /* camera, forward, upward */
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@ -605,9 +603,16 @@ EX void check_portal_movement() {
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println(hlog, "goal: at = ", xds[0], " det = ", dsdet(xds), " bt = ", bt::minkowski_to_bt(xds[0]));
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}
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c *= p->id2.scale;
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anims::cycle_length *= p->id2.scale;
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camera_speed = c;
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ld scale = p->id2.scale / p->id1.scale;
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camera_speed *= scale;
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anims::cycle_length *= scale;
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#if CAP_VR
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absolute_units_in_meters *= scale;
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#endif
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if(walking::eye_level != -1) walking::eye_level *= scale;
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walking::floor_dir = -1;
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}
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}
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@ -691,6 +696,8 @@ void show_portals() {
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}
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}
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walking::add_options();
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dialog::display();
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}
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@ -790,8 +797,182 @@ auto hooks1 =
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arg::shift(); int i = arg::argi(); be_ratio_edge(i);
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})
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+ arg::add3("-debug-portal", [] { arg::shift(); debug_portal = arg::argi(); });
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#endif
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EX }
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EX namespace walking {
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EX bool on;
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EX bool auto_eyelevel;
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EX int floor_dir = -1;
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EX cell *on_floor_of = nullptr;
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EX ld eye_level = 0.2174492;
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EX ld eye_angle = 0;
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EX ld eye_angle_scale = 1;
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map<cell*, int> recorded_floor_dir;
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int ticks_end, ticks_last;
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EX set<color_t> colors_of_floors;
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EX bool isFloor(cell *c) {
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if(!isWall(c)) return false;
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return colors_of_floors.count(c->landparam);
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}
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EX void handle() {
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if(!on) return;
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if(floor_dir == -1 || on_floor_of != centerover) {
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vector<int> choices;
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for(int i=0; i<centerover->type; i++)
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if(isFloor(centerover->cmove(i)))
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choices.push_back(i);
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if(sol && isize(choices) == 2) choices.pop_back();
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if(isize(choices) == 1) {
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on_floor_of = centerover;
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floor_dir = choices[0];
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println(hlog, "set floor_dir to ", floor_dir);
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}
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else {
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println(hlog, "there are ", isize(choices), " choices for floor_dir");
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if(!on_floor_of) return;
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}
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}
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struct face {
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hyperpoint h0, hx, hy;
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};
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transmatrix ToOld = currentmap->relative_matrix(on_floor_of, centerover, C0);
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auto& csh = currentmap->get_cellshape(on_floor_of);
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face f;
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f.h0 = ToOld * csh.faces_local[floor_dir][0];
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f.hx = ToOld * csh.faces_local[floor_dir][1];
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f.hy = ToOld * csh.faces_local[floor_dir][2];
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auto find_nearest = [&] (const face& fac, hyperpoint at) {
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if(sol) { at[2] = fac.h0[2]; return at; }
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else if(sphere && false) {
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hyperpoint h =
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project_on_triangle(csh.faces_local[floor_dir][0], csh.faces_local[floor_dir][1], csh.faces_local[floor_dir][2]);
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transmatrix T = rspintox(h);
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T = T * MirrorX;
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transmatrix M = ToOld * T * xpush(-2*hdist0(h)) * spintox(h);
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return mid(at, M * at);
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}
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else if(prod && bt::in()) {
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auto dec = product_decompose(at);
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hyperpoint dep = PIU( deparabolic13(dec.second) );
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hyperpoint h = product_decompose(fac.h0).second;
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h = PIU( deparabolic13(h) );
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dep[0] = h[0];
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return zshift(PIU(parabolic13(dep)), dec.first);
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}
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else {
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transmatrix M = ray::mirrorize(currentmap->ray_iadj(on_floor_of, floor_dir));
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M = ToOld * M * inverse(ToOld);
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return mid(at, M * at);
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}
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};
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hyperpoint at = tC0(inverse(View));
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if(invalid_point(at)) {
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println(hlog, "at is invalid!");
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on = false;
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return;
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}
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auto wallpt = find_nearest(f, at);
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if(on_floor_of == centerover)
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recorded_floor_dir[centerover] = floor_dir;
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ld view_eps = 1e-5;
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if(eye_angle) rotate_view(cspin(1, 2, -eye_angle * degree));
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hyperpoint front = inverse(get_shift_view_of(ctangent(2, -view_eps), View)) * C0;
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hyperpoint up = inverse(get_shift_view_of(ctangent(1, +view_eps), View)) * C0;
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auto fwallpt = find_nearest(f, front);
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transmatrix T = nonisotropic ? nisot::translate(wallpt, -1) : gpushxto0(wallpt);
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hyperpoint dx = inverse_exp(shiftless(T * at));
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transmatrix Tf = nonisotropic ? nisot::translate(fwallpt, -1) : gpushxto0(fwallpt);
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hyperpoint dxf = inverse_exp(shiftless(Tf * front));
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if(eye_level == -1) eye_level = hypot_d(3, dx);
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auto smooth = [&] (hyperpoint h1, hyperpoint h2) {
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if(ticks < ticks_end) {
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ld last_t = ilerp(ticks_end-1000, ticks_end, ticks_last);
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ld curr_t = ilerp(ticks_end-1000, ticks_end, ticks);
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last_t = last_t * last_t * (3-2*last_t);
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curr_t = curr_t * curr_t * (3-2*curr_t);
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ld t = ilerp(last_t, 1, curr_t);
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return lerp(h1, h2, t);
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}
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return h2;
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};
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auto oView = View;
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set_view(
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smooth(at, inverse(T) * direct_exp(dx / hypot_d(3, dx) * eye_level)),
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smooth(front, inverse(Tf) * direct_exp(dxf / hypot_d(3, dxf) * eye_level)),
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smooth(up, inverse(T) * direct_exp(dx / hypot_d(3, dx) * (eye_level + view_eps)))
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);
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if(eye_angle) rotate_view(cspin(1, 2, eye_angle * degree));
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playermoved = false;
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auto nat = tC0(inverse(View));
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if(invalid_point(nat)) {
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println(hlog, "at is invalid after fixing!");
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View = oView;
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return;
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}
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ticks_last = ticks;
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}
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EX void add_options() {
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dialog::addBoolItem("walking mode", on, 'w');
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dialog::add_action([] {
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on = !on;
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if(on && auto_eyelevel) eye_level = -1;
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floor_dir = -1;
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on_floor_of = nullptr;
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ticks_last = ticks;
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ticks_end = ticks + 1000;
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});
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add_edit(eye_level);
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add_edit(eye_angle);
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}
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auto a = addHook(hooks_configfile, 100, [] {
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param_b(auto_eyelevel, "auto_eyelevel")
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-> editable("keep eye level when walking enabled", 'L');
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param_f(eye_level, "eye_level")
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-> editable(0, 5, .1, "walking eye level",
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"Distance from the floor to the eye in the walking mode, in absolute units. In VR this is adjusted automatically.",
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'e')
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->set_extra([] { add_edit(auto_eyelevel); });
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param_f(eye_angle, "eye_angle")
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-> editable(-90, 90, 15, "walking eye angle",
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"0 = looking forward, 90 = looking upward. In VR this is adjusted automatically.",
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'k')
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->set_extra([] { add_edit(eye_angle_scale); });
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param_f(eye_angle_scale, "eye_angle_scale")
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-> editable(-2, 0, 2, "eye angle scale",
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"1 = the angle can be changed with keyboard or mouse movements, 0 = the angle is fixed",
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'k');
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})
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+ addHook(hooks_clearmemory, 40, [] { recorded_floor_dir.clear(); on_floor_of = nullptr; floor_dir = -1; });
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EX }
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}
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@ -2066,7 +2066,7 @@ void uniform2(GLint id, array<float, 2> fl) {
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color_t color_out_of_range = 0x0F0800FF;
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transmatrix get_ms(cell *c, int a, bool mirror) {
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EX transmatrix get_ms(cell *c, int a, bool mirror) {
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int z = a ? 1 : -1;
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if(c->type == 3) {
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@ -2096,7 +2096,7 @@ transmatrix get_ms(cell *c, int a, bool mirror) {
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int nesting;
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transmatrix mirrorize(transmatrix T) {
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EX transmatrix mirrorize(transmatrix T) {
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T = inverse(T);
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hyperpoint h = tC0(T);
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ld d = hdist0(h);
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