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custom:: disable/enable all option, and don't srestart the game when customizing
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parent
261800d765
commit
94bf06f7dc
12
landlock.cpp
12
landlock.cpp
@ -884,9 +884,11 @@ EX void customize_land_list() {
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if(custom_land_wandering[l] != 100) s += "^" + its(custom_land_wandering[l]) + " ";
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if(s != "") dialog::lastItem().value = s;
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dialog::add_action_confirmed([l] {
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if(!use_custom_land_list) {
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stop_game();
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use_custom_land_list = true;
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start_game();
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}
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pushScreen([l] { customize_land_in_list(l); });
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});
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}
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@ -900,6 +902,16 @@ EX void customize_land_list() {
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start_game();
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});
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if(use_custom_land_list) {
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dialog::addItem("disable/enable all", 'D');
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dialog::add_action([] {
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int qty = 0;
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for(int i=0; i<landtypes; i++) if(custom_land_list[i]) qty++;
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for(int i=0; i<landtypes; i++) custom_land_list[i] = !qty;
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});
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}
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else dialog::addBreak(100);
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dialog::addHelp();
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dialog::add_action([] {
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gotoHelp(XLAT(
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