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3d:: celldistances
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5
cell.cpp
5
cell.cpp
@@ -402,7 +402,7 @@ int celldist(cell *c) {
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return torusconfig::cyldist(decodeId(c->master), 0);
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if(masterless)
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return eudist(decodeId(c->master));
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if(sphere || binarytiling || geometry == gCrystal) return celldistance(c, currentmap->gamestart());
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if(sphere || binarytiling || DIM == 3 || geometry == gCrystal) return celldistance(c, currentmap->gamestart());
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#if CAP_IRR
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if(IRREGULAR) return irr::celldist(c, false);
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#endif
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@@ -439,6 +439,9 @@ int celldistAlt(cell *c) {
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if(sphere || quotient) {
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return celldist(c) - 3;
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}
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#if MAXDIM == 4
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if(euclid && DIM == 3) return euclid3::dist_alt(c);
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#endif
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if(!c->master->alt) return 0;
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#if CAP_IRR
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if(IRREGULAR) return irr::celldist(c, true);
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