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	crystal:: 3D mode works from the Rug menu, and linked to from its menu
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		| @@ -858,6 +858,12 @@ void show() { | ||||
|   dialog::addBreak(50); | ||||
|   dialog::addBoolItem("view coordinates in the cheat mode", view_coordinates, 'v'); | ||||
|   dialog::add_action([]() { view_coordinates = !view_coordinates; }); | ||||
|   if(geometry == gCrystal) { | ||||
|     dialog::addBoolItem("3D display", rug::rugged, 'r'); | ||||
|     dialog::add_action([]() { pushScreen(rug::show); }); | ||||
|     } | ||||
|   else | ||||
|     dialog::addBreak(100); | ||||
|   dialog::addBack(); | ||||
|   dialog::display(); | ||||
|   } | ||||
|   | ||||
							
								
								
									
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							| @@ -4154,6 +4154,7 @@ namespace crystal { | ||||
|   int dist_alt(cell *c); | ||||
|   int dist_relative(cell *c); | ||||
|   void show(); | ||||
|   void init_rotation(); | ||||
|   } | ||||
|  | ||||
| hyperpoint get_warp_corner(cell *c, int cid); | ||||
|   | ||||
							
								
								
									
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							| @@ -1396,6 +1396,13 @@ void init_model() { | ||||
|   qvalid = 0; dt = 0; queueiter = 0; | ||||
|   err_zero_current = err_zero; | ||||
|    | ||||
|   if(geometry == gCrystal && surface::sh == surface::dsNone) { | ||||
|     surface::sh = surface::dsCrystal; | ||||
|     crystal::init_rotation(); | ||||
|     good_shape = true; | ||||
|     return; | ||||
|     } | ||||
|    | ||||
|   try { | ||||
|     buildRug(); | ||||
|     while(good_shape && subdivide_further()) subdivide(); | ||||
|   | ||||
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