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Fix getting rid of Great Walls by killing Ghosts with OotStone
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@@ -189,13 +189,13 @@ EX bool petrify(cell *c, eWall walltype, eMonster m) {
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if(c->land == laWestWall) return false;
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if(do_not_touch_this_wall(c)) return false;
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if(isWateryOrBoat(c) && c->land == laWhirlpool) {
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c->wall = waSea;
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return false;
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}
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if(c->wall == waRoundTable) return false;
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if(walltype == waGargoyle && cellUnstableOrChasm(c))
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walltype = waGargoyleFloor;
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else if(walltype == waGargoyle && isWatery(c))
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