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devmods:: added break_autoplay to autoplay
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@@ -389,7 +389,7 @@ void autoplay(int num_moves = 1000000000) {
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noteUnusualSituations();
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noteUnusualSituations();
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stopIfBug();
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stopIfBug();
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if(turncount >= num_moves) return;
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if(turncount >= num_moves || break_autoplay) return;
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}
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}
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}
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}
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