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version 11.0j
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aebc5dd693
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@ -2976,3 +2976,11 @@ the interesting (adult) part quickly)
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- fixed the graphics scaling for wolves, animated legs, and the shmup mode
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- fixed the graphics scaling for wolves, animated legs, and the shmup mode
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- yet more interesting Yendor path in binary tilings
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- yet more interesting Yendor path in binary tilings
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- a preview of 3D geometries
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- a preview of 3D geometries
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2019-03-01 19:14 Version 11.0i:
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- fixed the bug with animal legs
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- added two Euclidean honeycombs
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2019-03-03 00:51 Version 11.0j:
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- improved lands: minefield displays correctly; Emerald Mine in Euclidean geometries; nice crossroads in spherical geometries
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- all the regular honeycombs
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6
hyper.h
6
hyper.h
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@ -2,9 +2,9 @@
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// It is quite chaotic.
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// It is quite chaotic.
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// version numbers
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// version numbers
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#define VER "11.0i"
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#define VER "11.0j"
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#define VERNUM 11009
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#define VERNUM 11010
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#define VERNUM_HEX 0xA609
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#define VERNUM_HEX 0xA60A
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#include <stdarg.h>
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#include <stdarg.h>
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#include "hyper_function.h"
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#include "hyper_function.h"
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