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improved ASCII: fixed domination
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@ -2883,11 +2883,11 @@ EX bool drawMonster(const shiftmatrix& Vparam, int ct, cell *c, color_t col, col
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ld depth = geom3::factor_to_lev(wormhead(c) == c ? cgi.AHEAD : cgi.ABODY);
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footphase = 0;
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int q = isize(ptds);
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res = res || drawMonsterType(moPlayer, c, Vs, col, footphase, asciicol);
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res = res | drawMonsterType(moPlayer, c, Vs, col, footphase, asciicol);
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pushdown(c, q, Vs, -depth, true, false);
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}
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else res = res || drawMonsterType(moPlayer, c, Vs, col, footphase, asciicol);
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else res = res | drawMonsterType(moPlayer, c, Vs, col, footphase, asciicol);
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}
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#endif
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return res;
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