From 90a123dcb6cb8fee624c1baaaf8fa0119cbc9152 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 26 Apr 2022 00:36:27 +0200 Subject: [PATCH] fixed renderbuffer from SDL --- renderbuffer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/renderbuffer.cpp b/renderbuffer.cpp index f3451190..5df52ac6 100644 --- a/renderbuffer.cpp +++ b/renderbuffer.cpp @@ -83,13 +83,14 @@ renderbuffer::renderbuffer(int x, int y, bool gl) : x(x), y(y) { srf = NULL; #endif + tx = next_p2(x); + ty = next_p2(y); + # if CAP_GL if(gl) { GLERR("renderbuffer init"); resetbuffer rb; GLERR("after resetbuffer"); - tx = next_p2(x); - ty = next_p2(y); FramebufferName = renderedTexture = depth_stencil_rb = 0; GLERR("even before");