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Fix #145: add a shading cheat
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@@ -409,6 +409,7 @@ EX void initgame() {
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if(!autocheat && !cheater && geometry == gNormal) patterns::whichShape = 0;
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hauntedWarning = false;
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if(!autocheat) {
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shadingcheat = false;
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timerghost = true;
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gen_wandering = true;
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}
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