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Fix #145: add a shading cheat
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@@ -3342,6 +3342,9 @@ EX namespace mapeditor {
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}
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else dialog::addBreak(100);
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dialog::addBoolItem_action(XLAT("shading cheat"), shadingcheat, 'h');
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dialog::addInfo(XLAT("(useful in Camelot, Caribbean, and Haunted Woods)"));
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dialog::addBoolItem_action(XLAT("simple pattern generation"), reptilecheat, 'p');
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dialog::addInfo(XLAT("(e.g. pure Reptile pattern)"));
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