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improved Tortoise graphics in 3D, Baby Tortoises appear
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@@ -860,8 +860,8 @@ bool drawItemType(eItem it, cell *c, const transmatrix& V, color_t icol, int pti
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if(WDIM == 3 && c == viewctr.at->c7 && pmodel == mdPerspective && hdist0(tC0(V)) < cgi.orbsize * 0.25) return false;
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transmatrix Vit = V;
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if(GDIM == 3 && WDIM == 2 && c) Vit = mscale(V, cgi.STUFF);
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if(DIM == 3 && c) Vit = face_the_player(Vit);
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if(GDIM == 3 && WDIM == 2 && c && it != itBabyTortoise) Vit = mscale(V, cgi.STUFF);
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if(DIM == 3 && c && it != itBabyTortoise) Vit = face_the_player(Vit);
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// V * cspin(0, 2, ptick(618, 0));
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if(c && conformal::includeHistory && conformal::infindhistory.count(c)) poly_outline = OUTLINE_DEAD;
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