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CAP_DAILY tags
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@ -1110,8 +1110,10 @@ void restartGame(char switchWhat, bool push, bool keep_screens) {
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// items[itGreenStone] = 100;
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// items[itGreenStone] = 100;
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clearMemory();
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clearMemory();
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}
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}
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#if CAP_DAILY
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if(daily::on && !among(switchWhat, rg::daily, rg::daily_off))
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if(daily::on && !among(switchWhat, rg::daily, rg::daily_off))
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daily::turnoff();
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daily::turnoff();
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#endif
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if(switchWhat == rg::peace) {
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if(switchWhat == rg::peace) {
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peace::on = !peace::on;
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peace::on = !peace::on;
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tactic::on = yendor::on = princess::challenge =
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tactic::on = yendor::on = princess::challenge =
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