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2D3D:: skies and ceilings

This commit is contained in:
Zeno Rogue
2019-05-20 13:40:56 +02:00
parent 04a7e560a2
commit 8eb3fa65e2
7 changed files with 228 additions and 25 deletions

View File

@@ -88,6 +88,9 @@ static const int POLY_ALWAYS_IN = (1<<21);
// made of TRIANGLES, not TRIANGLE_FAN
static const int POLY_TRIANGLES = (1<<22);
// extra intense colors
static const int POLY_INTENSE = (1<<23);
vector<hyperpoint> hpc;
basic_textureinfo user_triangles_texture;
@@ -670,9 +673,10 @@ void dqi_poly::gldraw() {
if(draw) {
if(flags & POLY_TRIANGLES) {
glhr::color2(color);
glhr::color2(color, (flags & POLY_INTENSE) ? 2 : 1);
glhr::set_depthtest(model_needs_depth() && prio < PPR::SUPERLINE);
glhr::set_depthwrite(model_needs_depth() && prio != PPR::TRANSPARENT_SHADOW);
glhr::set_fogbase(prio == PPR::SKY ? 1.0 + 5 / sightranges[geometry] : 1.0);
glDrawArrays(GL_TRIANGLES, ioffset, cnt);
}
else {
@@ -1714,7 +1718,7 @@ hpcshape
shKnife, shTongue, shFlailMissile, shTrapArrow,
shPirateHook, shPirateHood, shEyepatch, shPirateX,
// shScratch,
shHeptaMarker, shSnowball,
shHeptaMarker, shSnowball, shSun, shNightStar,
shSkeletonBody, shSkull, shSkullEyes, shFatBody, shWaterElemental,
shPalaceGate, shFishTail,
shMouse, shMouseLegs, shMouseEyes,
@@ -2056,6 +2060,7 @@ void make_sidewalls() {
dfloor_table[SIDE_LAKE] = geom3::LAKE;
dfloor_table[SIDE_LTOB] = geom3::BOTTOM;
dfloor_table[SIDE_BTOI] = geom3::INFDEEP;
dfloor_table[SIDE_SKY ] = geom3::SKY;
// sidewall parameters for the 3D mode
for(int k=0; k<SIDEPARS; k++) {