From 8ea06f9cef6d3e0f77380383888e07d9e2cef685 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 8 Apr 2025 13:59:05 +0200 Subject: [PATCH] rogueviz::ads:: vid.creature_scale is now different in relhell --- rogueviz/ads/ads-game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/rogueviz/ads/ads-game.cpp b/rogueviz/ads/ads-game.cpp index 90c512dc..abd0c89a 100644 --- a/rogueviz/ads/ads-game.cpp +++ b/rogueviz/ads/ads-game.cpp @@ -187,6 +187,7 @@ void default_settings() { lps_add(lps_relhell, vid.fov, 150.); lps_add(lps_relhell, specialland, laCrossroads); lps_add(lps_relhell, land_structure, lsNiceWalls); + lps_add(lps_relhell, vid.creature_scale, 1); lps_add(lps_relhell_ds_spacetime_klein, pmodel, mdDisk);