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https://github.com/zenorogue/hyperrogue.git
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added missing XLAT in some places
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@@ -1207,7 +1207,7 @@ void show3D() {
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else if(uni == 'w') {
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dialog::editNumber(geom3::wall_height, 0, 1, .1, .3, XLAT("Height of walls"), "");
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dialog::extra_options = [] () {
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dialog::addBoolItem("auto-adjust in Goldberg grids", geom3::gp_autoscale_heights, 'o');
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dialog::addBoolItem(XLAT("auto-adjust in Goldberg grids"), geom3::gp_autoscale_heights, 'o');
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dialog::add_action([] () {
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geom3::gp_autoscale_heights = !geom3::gp_autoscale_heights;
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buildpolys();
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@@ -1231,12 +1231,12 @@ void show3D() {
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else if(uni == 'y')
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dialog::editNumber(vid.yshift, 0, 1, .1, 0, XLAT("Y shift"),
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"Don't center on the player character."
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XLAT("Don't center on the player character.")
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);
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else if(uni == 's')
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dialog::editNumber(vid.camera_angle, -180, 180, 5, 0, XLAT("camera rotation"),
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"Rotate the camera. Can be used to obtain a first person perspective, "
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"or third person perspective when combined with Y shift."
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XLAT("Rotate the camera. Can be used to obtain a first person perspective, "
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"or third person perspective when combined with Y shift.")
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);
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else if(uni == 'b')
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config_camera_rotation();
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