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rogueviz/ads:: adjusted to changes
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@@ -2,7 +2,7 @@
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/* Compile with mymake -O3 rogueviz/ads/ads-game */
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/* Best run with -ads-menu; more detailed options are available too */
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#define VER_RH "0.1"
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#define VER_RH "0.2"
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#ifdef RELHELL
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@@ -20,7 +20,6 @@
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#define CAP_ARCM 0
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#define CAP_HISTORY 0
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#define CAP_STARTANIM 0
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#define CAP_VR 0
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#include "../hyper.cpp"
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namespace rogueviz { std::vector<hr::reaction_t> cleanup; }
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