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racing forces standard_centering in quotient/nil/hybrid geometries

This commit is contained in:
Zeno Rogue
2019-09-27 18:04:04 +02:00
parent ce9f1c02f1
commit 8d9511ae79
2 changed files with 13 additions and 5 deletions

View File

@@ -27,7 +27,7 @@ EX bool in_perspective() {
EX bool hide_player() {
return GDIM == 3 && playermoved && vid.yshift == 0 && vid.sspeed > -5 && in_perspective() && (first_cell_to_draw || elliptic) && (WDIM == 3 || vid.camera == 0) && !inmirrorcount
#if CAP_RACING
&& !(racing::on && !racing::standard_centering && !racing::player_relative && !sol)
&& !(racing::on && !racing::use_standard_centering() && !racing::player_relative)
#endif
;
}