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ads:: using the new 'twisted' names
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@@ -94,7 +94,7 @@ void restart() {
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void run_ads_game() {
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if(!sl2) set_geometry(gRotSpace);
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if(!sl2) set_geometry(gTwistedProduct);
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if(hybrid::csteps) {
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stop_game();
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hybrid::csteps = 0;
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