mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-10-20 16:37:40 +00:00
fixed the bug in the Prairie which caused the Bulls not to attack correctly
This commit is contained in:
10
game.cpp
10
game.cpp
@@ -4429,10 +4429,10 @@ cell *determinePush(cellwalker who, cell *c2, int subdir, const T& valid, int& p
|
||||
|
||||
// Angry Beast attack
|
||||
// note: this is done both before and after movement
|
||||
EX void beastAttack(cell *c, bool player) {
|
||||
EX void beastAttack(cell *c, bool player, bool targetdir) {
|
||||
if(c->mondir == NODIR) return;
|
||||
forCellIdEx(c2, d, c) {
|
||||
bool opposite = anglestraight(c, d, c->mondir);
|
||||
bool opposite = targetdir ? (d==c->mondir) : anglestraight(c, d, c->mondir);
|
||||
int flags = AF_BULL;
|
||||
if(player) flags |= AF_GETPLAYER;
|
||||
if(!opposite) flags |= AF_ONLY_FBUG;
|
||||
@@ -4481,7 +4481,7 @@ EX cell *moveNormal(cell *c, flagtype mf) {
|
||||
}
|
||||
else {
|
||||
// Angry Beasts attack all neighbors first
|
||||
if(m == moRagingBull) beastAttack(c, true);
|
||||
if(m == moRagingBull) beastAttack(c, true, false);
|
||||
d = pickMoveDirection(c, mf);
|
||||
}
|
||||
if(d == -1) {
|
||||
@@ -4519,7 +4519,7 @@ EX cell *moveNormal(cell *c, flagtype mf) {
|
||||
}
|
||||
|
||||
moveMonster(c2, c, d);
|
||||
if(m == moRagingBull) beastAttack(c2, false);
|
||||
if(m == moRagingBull) beastAttack(c2, false, false);
|
||||
return c2;
|
||||
}
|
||||
else {
|
||||
@@ -4547,7 +4547,7 @@ EX cell *moveNormal(cell *c, flagtype mf) {
|
||||
cell *c2 = c->move(posdir[i]);
|
||||
if(!c->monst) c->monst = m;
|
||||
moveMonster(c2, c, posdir[i]);
|
||||
if(m == moRagingBull) beastAttack(c2, false);
|
||||
if(m == moRagingBull) beastAttack(c2, false, false);
|
||||
}
|
||||
return c->move(d);
|
||||
}
|
||||
|
Reference in New Issue
Block a user