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changelog updated
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@ -3353,3 +3353,26 @@ Other:
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- new projection: central inversion (for Euclidean geometry)
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- easier to edit IPD with mouse
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2019-07-28 12:30 Version 11.1e:
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Gameplay
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* unlocking Irradiated Fields no longer requires 60 treasure
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* disabled cyclic lands in the list in Euclidean/Sol
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* ambush restriction no longer considers friendly, slow, or multi-tile monsters
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* allies now prefer escaping unsafe locations to attacking
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* allies did not avoid 1-stunned lancers
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* fixed allies evading Demons incorrectly
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Graphics
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* fixed snakes in Archimedean
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* floor textures now work with >8 sides
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* creature_scale can now be changed in all geometries except standard non-cheater shmup
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* specific linewidth configurable for grid and model boundary
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* CLI arguments: -grotate, -twopoint, -animclear
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Geometries and projections
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* standard binary tiling
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* kite-and-dart tiling
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* kite-and-dart tiling on horospheres
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* Solv geometry
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* extra two-point projections
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