changelog updated

This commit is contained in:
Zeno Rogue 2019-07-28 12:31:32 +02:00
parent a3a22598ba
commit 8bc15578b4
1 changed files with 23 additions and 0 deletions

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@ -3353,3 +3353,26 @@ Other:
- new projection: central inversion (for Euclidean geometry)
- easier to edit IPD with mouse
2019-07-28 12:30 Version 11.1e:
Gameplay
* unlocking Irradiated Fields no longer requires 60 treasure
* disabled cyclic lands in the list in Euclidean/Sol
* ambush restriction no longer considers friendly, slow, or multi-tile monsters
* allies now prefer escaping unsafe locations to attacking
* allies did not avoid 1-stunned lancers
* fixed allies evading Demons incorrectly
Graphics
* fixed snakes in Archimedean
* floor textures now work with >8 sides
* creature_scale can now be changed in all geometries except standard non-cheater shmup
* specific linewidth configurable for grid and model boundary
* CLI arguments: -grotate, -twopoint, -animclear
Geometries and projections
* standard binary tiling
* kite-and-dart tiling
* kite-and-dart tiling on horospheres
* Solv geometry
* extra two-point projections