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initial reformatting of comments for Doxygen
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12
shaders.cpp
12
shaders.cpp
@@ -1,6 +1,12 @@
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// Hyperbolic Rogue -- basic GL transformations
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// If CAP_SHADER is 0, OpenGL 1.0 is used.
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// If CAP_SHADER is 1, GLSL is used.
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// Hyperbolic Rogue -- low-level OpenGL routines
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file shaders.cpp
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* \brief low-level OpenGL routines
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*
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* If CAP_SHADER is 0, OpenGL 1.0 is used.
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* If CAP_SHADER is 1, we are using GLSL shaders.
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*/
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namespace hr {
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