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initial reformatting of comments for Doxygen
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10
landlock.cpp
10
landlock.cpp
@@ -1,7 +1,9 @@
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// Hyperbolic Rogue
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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// Hyperbolic Rogue -- land availability
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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// land statistics and flags
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/** \file landlock.cpp
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* \brief unlocking lands, which lands could be found beyond the wall, validity of various lands depending on the settings
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*/
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namespace hr {
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@@ -14,7 +16,7 @@ EX bool nodisplay(eMonster m) {
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m == moIvyDead;
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}
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// returns: 2 = treasure increaser, 1 = just appears, 0 = does not appear
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/** returns: 2 = treasure increaser, 1 = just appears, 0 = does not appear */
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EX int isNative(eLand l, eMonster m) {
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switch(l) {
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#define LAND(a,b,c,d,e,f,g) case c:
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