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initial reformatting of comments for Doxygen
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14
complex.cpp
14
complex.cpp
@@ -1,9 +1,11 @@
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// Hyperbolic Rogue
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// Hyperbolic Rogue -- Complex features
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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// namespaces for complex features (whirlwind, whirlpool, elec, princess, clearing,
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// mirror, hive, heat + livecaves, etc.)
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// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
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/** \file complex.cpp
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* \brief This file implements the gameplay/generation for the more complex lands and mechanics.
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*
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* Includes: whirlwind, whirlpool, elec, princess, clearing, mirror, hive, heat + livecaves, etc.
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*/
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namespace hr {
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@@ -1543,7 +1545,7 @@ EX namespace mirror {
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for(int i=0; i<CACHESIZE; i++) cache[i].first = NULL;
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}
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cellwalker reflect(const cellwalker& cw) {
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EX cellwalker reflect(const cellwalker& cw) {
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if(!cw.at) return cw;
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if((cw.at->landparam & 255) == 0) {
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bool cando = false;
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