mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2025-07-15 15:42:49 +00:00
fixed some issues with commandline arguments (svg shots made correctly from cli)
This commit is contained in:
parent
40aea82374
commit
8ac1cf8731
@ -142,7 +142,7 @@ int arg::readCommon() {
|
|||||||
PHASE(3); drawscreen();
|
PHASE(3); drawscreen();
|
||||||
}
|
}
|
||||||
else if(argis("-rotate")) {
|
else if(argis("-rotate")) {
|
||||||
PHASE(3);
|
PHASE(3); start_game();
|
||||||
shift(); ld a = argf();
|
shift(); ld a = argf();
|
||||||
shift(); ld b = argf();
|
shift(); ld b = argf();
|
||||||
View = View * spin(M_PI * 2 * a / b);
|
View = View * spin(M_PI * 2 * a / b);
|
||||||
|
@ -1761,18 +1761,23 @@ int read_config_args() {
|
|||||||
shift(); vid.aurasmoothen = argi();
|
shift(); vid.aurasmoothen = argi();
|
||||||
}
|
}
|
||||||
else if(argis("-nofps")) {
|
else if(argis("-nofps")) {
|
||||||
|
PHASEFROM(2);
|
||||||
nofps = true;
|
nofps = true;
|
||||||
}
|
}
|
||||||
else if(argis("-nohud")) {
|
else if(argis("-nohud")) {
|
||||||
|
PHASEFROM(2);
|
||||||
nohud = true;
|
nohud = true;
|
||||||
}
|
}
|
||||||
else if(argis("-nomenu")) {
|
else if(argis("-nomenu")) {
|
||||||
|
PHASEFROM(2);
|
||||||
nomenukey = true;
|
nomenukey = true;
|
||||||
}
|
}
|
||||||
else if(argis("-nohelp")) {
|
else if(argis("-nohelp")) {
|
||||||
|
PHASEFROM(2);
|
||||||
nohelp = true;
|
nohelp = true;
|
||||||
}
|
}
|
||||||
else if(argis("-dont_face_pc")) {
|
else if(argis("-dont_face_pc")) {
|
||||||
|
PHASEFROM(2);
|
||||||
dont_face_pc = true;
|
dont_face_pc = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -443,7 +443,7 @@ void glflush() {
|
|||||||
|
|
||||||
if(isize(text_vertices)) {
|
if(isize(text_vertices)) {
|
||||||
// printf("%08X | %d texts, %d vertices\n", text_color, texts_merged, isize(text_vertices));
|
// printf("%08X | %d texts, %d vertices\n", text_color, texts_merged, isize(text_vertices));
|
||||||
current_display->set_projection(0, false);
|
if(!svg::in) current_display->set_projection(0, false);
|
||||||
glhr::be_textured();
|
glhr::be_textured();
|
||||||
glBindTexture(GL_TEXTURE_2D, text_texture);
|
glBindTexture(GL_TEXTURE_2D, text_texture);
|
||||||
glhr::color2(text_color);
|
glhr::color2(text_color);
|
||||||
@ -462,7 +462,7 @@ void glflush() {
|
|||||||
GLERR("print");
|
GLERR("print");
|
||||||
}
|
}
|
||||||
|
|
||||||
if(current_display->stereo_active() && text_shift) current_display->set_mask(0);
|
if(current_display->stereo_active() && text_shift && !svg::in) current_display->set_mask(0);
|
||||||
|
|
||||||
texts_merged = 0;
|
texts_merged = 0;
|
||||||
text_vertices.clear();
|
text_vertices.clear();
|
||||||
|
@ -181,7 +181,7 @@ namespace svg {
|
|||||||
x.document.close();
|
x.document.close();
|
||||||
}, f.s.c_str());
|
}, f.s.c_str());
|
||||||
#else
|
#else
|
||||||
fclose(f.f);
|
fclose(f.f); f.f = NULL;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -203,7 +203,8 @@ int read_args() {
|
|||||||
else if(argis("-svgshot")) {
|
else if(argis("-svgshot")) {
|
||||||
PHASE(3); shift(); start_game();
|
PHASE(3); shift(); start_game();
|
||||||
printf("saving SVG screenshot to %s\n", argcs());
|
printf("saving SVG screenshot to %s\n", argcs());
|
||||||
svg::render(argcs());
|
shot::make_svg = true;
|
||||||
|
shot::take(argcs());
|
||||||
}
|
}
|
||||||
else return 1;
|
else return 1;
|
||||||
return 0;
|
return 0;
|
||||||
@ -321,6 +322,7 @@ void take(string fname, const function<void()>& what) {
|
|||||||
vid.xres = shotx * multiplier;
|
vid.xres = shotx * multiplier;
|
||||||
vid.yres = shoty * multiplier;
|
vid.yres = shoty * multiplier;
|
||||||
calcparam();
|
calcparam();
|
||||||
|
conformal::configure();
|
||||||
|
|
||||||
if(make_svg) {
|
if(make_svg) {
|
||||||
#if CAP_SVG
|
#if CAP_SVG
|
||||||
@ -378,6 +380,9 @@ int png_read_args() {
|
|||||||
else if(argis("-pngformat")) {
|
else if(argis("-pngformat")) {
|
||||||
shift(); shotformat = argi();
|
shift(); shotformat = argi();
|
||||||
}
|
}
|
||||||
|
else if(argis("-shotxy")) {
|
||||||
|
shift(); shotformat = -1; shotx = argi(); shift(); shoty = argi();
|
||||||
|
}
|
||||||
else if(argis("-shott")) {
|
else if(argis("-shott")) {
|
||||||
shift(); shot::transparent = argi();
|
shift(); shot::transparent = argi();
|
||||||
}
|
}
|
||||||
|
@ -305,6 +305,7 @@ bool operator != (const glmatrix& m1, const glmatrix& m2) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void set_modelview(const glmatrix& modelview) {
|
void set_modelview(const glmatrix& modelview) {
|
||||||
|
if(!current) return;
|
||||||
if(current_shader_projection != shader_projection::standard) {
|
if(current_shader_projection != shader_projection::standard) {
|
||||||
if(modelview != current_modelview) {
|
if(modelview != current_modelview) {
|
||||||
current_modelview = modelview;
|
current_modelview = modelview;
|
||||||
@ -328,6 +329,7 @@ void set_modelview(const glmatrix& modelview) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void id_modelview() {
|
void id_modelview() {
|
||||||
|
if(!current) return;
|
||||||
if(current_shader_projection != shader_projection::standard) { set_modelview(id); return; }
|
if(current_shader_projection != shader_projection::standard) { set_modelview(id); return; }
|
||||||
#if MINIMIZE_GL_CALLS
|
#if MINIMIZE_GL_CALLS
|
||||||
if(projection == current_matrix) return;
|
if(projection == current_matrix) return;
|
||||||
@ -344,6 +346,7 @@ void color2(color_t color, ld part) {
|
|||||||
for(int i=0; i<4; i++) cols[i] = c[3-i] / 255.0 * part;
|
for(int i=0; i<4; i++) cols[i] = c[3-i] / 255.0 * part;
|
||||||
#if CAP_SHADER
|
#if CAP_SHADER
|
||||||
// glUniform4fv(current->uFog, 4, cols);
|
// glUniform4fv(current->uFog, 4, cols);
|
||||||
|
if(!current) return;
|
||||||
glUniform4f(current->uColor, cols[0], cols[1], cols[2], cols[3]);
|
glUniform4f(current->uColor, cols[0], cols[1], cols[2], cols[3]);
|
||||||
#else
|
#else
|
||||||
glColor4f(cols[0], cols[1], cols[2], cols[3]);
|
glColor4f(cols[0], cols[1], cols[2], cols[3]);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user