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moved mouse-line from rug to drawMarkers

This commit is contained in:
Zeno Rogue
2020-12-30 03:26:01 +01:00
parent f7ba6108b2
commit 8a63307ed5
2 changed files with 14 additions and 4 deletions

View File

@@ -1040,10 +1040,6 @@ EX void prepareTexture() {
#endif
drawthemap();
if(mousing && !renderonce && !inHighQual) {
for(int i=0; i<numplayers(); i++) if(multi::playerActive(i))
queueline(tC0(ggmatrix(playerpos(i))), mouseh, 0xFF00FF, 8 + vid.linequality);
}
if(finger_center) {
shiftmatrix V = rgpushxto0(finger_center->h);
queuestr(V, 0.5, "X", 0xFFFFFFFF, 2);