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westwall:: monster theme
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@@ -1157,10 +1157,8 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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if(d == 9)
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westwall::switchTreasure(c);
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ONEMPTY {
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if(hrand(4500) < items[itWest] + yendor::hardness())
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c->monst = moWindCrow;
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if(hrand(doCross?3000:30000) < items[itWest] + yendor::hardness() - 5)
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c->monst = moAirElemental;
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if(hrand(6000) < 5 + items[itWest] + yendor::hardness())
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c->monst = hrand(100) < 20 ? moWestHawk : moFallingDog;
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}
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break;
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